Forgot to mention that yesterday I finally changed the Game Swag front page, moved it to the EB Central server, moved my Mato Tree site to the EBC server, and the shut down that old server. It’ll save me about $50 a month – Game Swag did a lot of weird stuff so I wanted it to be on its own little server. But due to lack of time, eBay’s recent changes with search (no wildcards is a deal-killer) and lack of any forewarning, and WordPress updates slowly breaking stuff on the site, I needed to do something. Otherwise it would just a broken, untended site that was bleeding money away from me. Someday I’d like to streamline it and put it back up – the problem is finding time. I feel bad because so many people worked really hard on lots of pages. The data’s not gone though.
Today we spent some time doing some light shopping, picking up stuff to try to keep bugs and scorpions from getting through the front door. We also got a frame for a nifty Shadow of Colossus poster that Fangamer has. The frame isn’t custom-sized so it doesn’t look as good as it could, but it’s better than the blankness:
I like how I for some reason center aligned it with the smoke detector – I’m not so good at this. We also still need to do a LOT of decorating. Right now it’s a struggle to find time to do anything though 😛
I also spent a little time today working on translation work – I usually spread my work across the weekends to allow myself more breathing room during the week. Sometimes it gets tiring not having days off, but sometimes it also means 3 or 4 hour workdays (or less if I’m lucky!). I also meant to do some more research-y stuff for work today but ran out of time.
Some nice folks also sent me some PSP and DS screenshots of FFIV stuff today for my FFIV comparison project. I’m still not sure how I’m going to handle the FFIV stuff when I start on the Mother 3 translation comparison stuff soon. Speaking of which, I’ve started the early planning for it in my head. I also catch myself daydreaming about making these localization books a half-time or full-time job, I somehow doubt that’ll happen but it’d be nice. It all depends on how this first one goes, I guess! It actually reminds me a lot of the stuff Reid went through when he decided to start Fangamer a few years back. I dunno if I have quite that same level of gutsiness though.
Got some good exercise done today too. Got to the end of the jet bike part of the Chrono Trigger LP I’m watching.
I’ve also noticed I’ve had some mild allergic reactions to something yesterday and today, but can’t figure out what’s causing it. Which is weird because I almost never, ever have allergic reactions to stuff. Maybe it’s allergies to exercise, heh.
Gonna go to the smelly DMV tomorrow – I tried to go before but the regulations for getting a new license are a lot more strict than before, and for some reason I couldn’t find any of the documents they wanted to prove I’m a legal citizen.
While watching a lot of LPs of old games this past month, I’ve been planning a sort of self-imposed framework I can use to make retro-style games. In essence, it imposes a lot of restrictions similar to what NES and SNES consoles used, and would even use similar graphical systems. I think it’d be fun to try to make really simple, basic NES-style games and slowly improve my skills to make better and better games, similar to how games improved with time back then. I could also use XNA + MonoGame to port them to all sorts of different OSes and platforms. Been trying to think of what kind of game to start with – I’m figuring some sort of simple single-screen affair like the REALLY early NES games used.