A bit tired tonight so no big write-up this time. Mostly made some small, incremental improvements since the last video. Working on actual game stuff rather than ugly, boring internals is keeping the project fun. Got a lot of ugly and tedious internal rewrites to do, and need to implement a basic lighting system at some point.
Ideas are still flowing as fast as always too, which is nice. I think if I can make this game even half as good as it is in my mind, it’ll be something I’d love to have played back in the day myself 😀